Colin has worked across many fields of interaction, experience and communication design. He began his career as a sculptor and a painter, and then worked in video production and animation for a time, before moving into museum exhibition design.
For the last 6 years he has been working in digital product development, including apps, games and IoT. He enjoys a cross disciplinary, inventive approach to design and encourages this in the teams he works with.
He is the current CEO of VR Studio Sozo Labs, leads the design team at Polymorph, nurturing their product development processes and continues to build video games in his spare time.